<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Oleksandr Prokhorenko</title><description>Engineering epic products that transform lives and shape the future.</description><link>https://minikin.me/</link><item><title>From Individual Contributor to Leadership</title><link>https://minikin.me/blog/-from-individual-contributor-to-leadership/</link><guid isPermaLink="true">https://minikin.me/blog/-from-individual-contributor-to-leadership/</guid><description>My Must-Read Book Recommendations for Aspiring Engineering Leaders</description><pubDate>Sun, 19 Jan 2025 00:00:00 GMT</pubDate></item><item><title>The Cost of Outsourcing Thinking to AI</title><link>https://minikin.me/blog/the-cost-of-outsourcing-thinking-to-ai/</link><guid isPermaLink="true">https://minikin.me/blog/the-cost-of-outsourcing-thinking-to-ai/</guid><description>A hiring manager’s perspective on the quiet decline of engineering fundamentals.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate></item><item><title>Custom Equatability in Rust</title><link>https://minikin.me/blog/custom-equatability-in-rust/</link><guid isPermaLink="true">https://minikin.me/blog/custom-equatability-in-rust/</guid><description>Custom Equatability in Rust: Beyond the Standard Cases</description><pubDate>Sat, 25 Jan 2025 00:00:00 GMT</pubDate></item><item><title>The Power of Compile-Time ECS Architecture in Rust</title><link>https://minikin.me/blog/entity-component-systems-reimagined/</link><guid isPermaLink="true">https://minikin.me/blog/entity-component-systems-reimagined/</guid><description>A deep dive into the compile-time ECS architecture in Rust, exploring its advantages over traditional ECS systems and how it can lead to more efficient and maintainable code.</description><pubDate>Tue, 13 May 2025 00:00:00 GMT</pubDate></item><item><title>Solving the ABA Problem in Rust with Hazard Pointers</title><link>https://minikin.me/blog/solving-the-aba-problem-in-rust-hazard-pointers/</link><guid isPermaLink="true">https://minikin.me/blog/solving-the-aba-problem-in-rust-hazard-pointers/</guid><description>Solving the ABA Problem in Rust: Hazard Pointers for Fine-Grained Memory Protection</description><pubDate>Sun, 30 Mar 2025 00:00:00 GMT</pubDate></item><item><title>Epoch Adventures: Breaking Free from ABA in Concurrent Rust</title><link>https://minikin.me/blog/epoch-adventures-breaking-free-from-aba-in-concurrent-rust/</link><guid isPermaLink="true">https://minikin.me/blog/epoch-adventures-breaking-free-from-aba-in-concurrent-rust/</guid><description>Epoch Adventures: Breaking Free from ABA in Concurrent Rust</description><pubDate>Sun, 23 Feb 2025 00:00:00 GMT</pubDate></item><item><title>Rust Type System Deep Dive From GATs to Type Erasure</title><link>https://minikin.me/blog/rust-type-system-deep-dive/</link><guid isPermaLink="true">https://minikin.me/blog/rust-type-system-deep-dive/</guid><description>A comprehensive dive into Rusts advanced type system features including Generic Associated Types, higher-rank lifetimes, phantom types, typeclass patterns, zero-sized types, and type erasure techniques.</description><pubDate>Mon, 14 Apr 2025 00:00:00 GMT</pubDate></item><item><title>Transition Systems in Rust</title><link>https://minikin.me/blog/transition-systems-in-rust/</link><guid isPermaLink="true">https://minikin.me/blog/transition-systems-in-rust/</guid><description>Learn how to define and implement state transitions using Rust, creating robust and maintainable transition systems.</description><pubDate>Fri, 14 Mar 2025 00:00:00 GMT</pubDate></item><item><title>Stop Losing Intent: Absent, Null, and Value in Rust</title><link>https://minikin.me/blog/presence-rs/</link><guid isPermaLink="true">https://minikin.me/blog/presence-rs/</guid><description>Model Absent/Null/Value explicitly in Rust, avoid destructive updates, and learn why Option&lt;Option&lt;T&gt;&gt; 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to &apos;It Will Work&apos;: Typestate in Rust</description><pubDate>Sat, 05 Jul 2025 00:00:00 GMT</pubDate></item></channel></rss>